Scramble Registration and Check-In Checklist

    Good scramble days are won at registration. Collect names, Course Handicaps if you play net, team or individual entry, contact details and meal needs. Set a hard cutoff. On the day, run one check-in table. It confirms teams, carts and starting holes, and hands out the rules sheet and cards. Decide your no-show plan before anyone arrives.

    That's the whole job. Here's how to do it without a queue out the door.

    What to collect at signup

    Keep the form short. Every extra field is one more thing people skip.

    • Full names. First and last. Two Daves on one team is a check-in problem waiting to happen.
    • Course Handicaps, if the event is net. Ask for the number for your course and tees, not a vague "about 18". See how to collect Course Handicaps for a scramble.
    • Team or individual entry. Full teams give you their team name and all players. Singles go into a pool you build teams from.
    • Contact details. Mobile and email. You need a way to reach people on the morning.
    • Dietary needs, if there's a meal. Ask once, pass the list to the venue, done.
    • Captain. One named contact per team. That person gets the updates.

    Optional extras like shirt sizes or sponsor holes can live on a second form. Don't clog the main one.

    How to run registration and check-in (step by step)

    1. Publish the form with a clear cutoff date. Say when entries close and when teams will be confirmed.
    2. Chase missing handicaps before the cutoff. A blank handicap on the day slows the whole line.
    3. Close entries on the cutoff. Put late requests on a standby list with mobile numbers and rough handicaps.
    4. Build teams from singles. Run the pool through the scramble team generator so teams are balanced.
    5. Lock the pairing sheet. Teams, carts and starting holes in one place. Use the scramble pairing sheet. For a shotgun, check your hole math with how many teams fit a scramble shotgun.
    6. Send a confirmation message. Team, starting hole, arrival time, format and one line on how scores will be kept.
    7. Print the check-in pack. Alphabetical player list, pairing sheet, rules sheets, scorecards and contest info.
    8. Open the check-in table early. Tick players off as they arrive and hand each team its pack.
    9. Flag no-shows at a set time. Call each missing name once, then go to standby.
    10. Brief the field once. New teams, fixes and any changes, then send them out.

    The check-in table on the day

    One table. Two people if you can. Keep it away from the raffle.

    Each team should walk away with:

    • Team confirmed. Right names, right team, right handicap if net.
    • Cart and starting hole. For a shotgun, say the hole out loud and write it on the card. A/B groups need the letter too.
    • The rules sheet. Format, placement, minimum drives, gimmes, tiebreaker. Use the scramble tournament rules sheet as your template.
    • Scorecards. Pre-print team names if you can. The printable golf scramble scorecard has a drive-used column built in.
    • Contest info. Which holes have closest to the pin, long drive or long putt, and how to enter them.
    • Where cards go back. Tell them where to hand in the signed card after the round.

    If your groups are scoring on a phone, the check-in table is also where you remind each team to pick one scorer and have the app open before the horn.

    Late arrivals and no-shows

    Pick your rules before the day. Then just follow them.

    • Late arrivals before the briefing: check them in as normal and point them to their cart.
    • Late arrivals after the start: join between holes only, never mid-hole. Tell them which hole to meet the group on.
    • No-shows: at your cutoff, pull from standby first. If a team is still short, use the one method you printed on the sheet, such as play as three or a standby fill.

    Full options are in scramble no-shows: rebalance teams.

    When should registration close?

    Early enough to build teams, print the pairing sheet and confirm with the venue. Pick a date that gives you breathing room, then stick to it. Late entries go on the standby list.

    Do I need Course Handicaps for a gross scramble?

    Not for scoring. They still help you build balanced teams from singles, so many organisers ask anyway. For net events, they are a must.

    What if someone turns up who isn't registered?

    Treat them as standby. Only slot them in if there's a genuine gap after your no-show cutoff. Don't break a full team to fit them.

    How do teams keep score on the day?

    One card per team, one scorer. Paper works. Scrambled Eggs is built for this at group level: one phone per group, the team score each hole and whose shot got used. It is not a central scoring system for the whole field, so collect signed cards or results at the end the way your sheet says.

    Keep reading

    Check them in, then let the groups score

    Build teams with the scramble team generator, print the scramble scorecard, and give each group Scrambled Eggs for a clean live team card.

    Download Scrambled Eggs on the App Store